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April 14, 2025 Pearacidic

Making Magic: An Interview with Jake Macher

April 7, 2025 RubenRetro

GB Studio: Getting Started with Games – Chapter 2 “Colorizing”

March 31, 2025 Emi Paternostro

Game Boy Chill: Interview with Beatscribe

March 24, 2025 Beatscribe

VGM Sound Effects Part 3

March 17, 2025 Beatscribe

VGM Sound Effects Part 2

March 10, 2025 Pearacidic

Version Control and GB Studio: Using GitHub Desktop

November 25, 2024 Dan Enders

Let’s Build an RPG | Quest 1-3: Animations & HUD

November 18, 2024 Pearacidic

Let’s Program a Puzzle Game! – Part 3

November 11, 2024 Beatscribe

hUGETracker Lesson 4: Wave Channel

November 4, 2024 Pearacidic

Let’s Program a Puzzle Game! – Part 2

October 28, 2024 Pearacidic

Let’s Program a Puzzle Game! – Part 1

October 14, 2024 Dan Enders

Let’s Build an RPG | Quest 1-2: Enemy Turn, Effects, and Stats

September 30, 2024 Emi Paternostro

Dev Spotlight: NalaFala (Yousurname)

September 23, 2024 Dan Enders

Let’s Build an RPG | Quest 1-1: Battle System Player Turn

September 16, 2024 Joel Jarman

Variables and Maxing Them Out

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  • GB Studio: Getting Started with Games – Chapter 2 “Colorizing”
  • Game Boy Chill: Interview with Beatscribe
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