Author: Gumpy Function
Independent Games Designer, Artist, Film Enthusiast and Full-time Dad (he/him). Check out my games here!
The Legend of Zelda: The Oracle of Seasons and Expanding Corridors (Part 2)
The Legend of Zelda: The Oracle of Seasons and Expanding Corridors (Part 1)
A Guide to SGB Mode
Development Workflow – Chapter 7: Color Theory
Noobow and Experience Driven Game Design
Creating A “Reward” Scene
Wendy: Every Witch Way and Holistic Enemy Design
