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Author: Gumpy Function

Independent Games Designer, Artist, Film Enthusiast and Full-time Dad (he/him). Check out my games here!
July 19, 2022October 12, 2022 Gumpy Function

Upgrading the GBS Platformer Engine

May 26, 2022May 25, 2022 Gumpy Function

The Legend of Zelda: The Oracle of Seasons and Expanding Corridors (Part 2)

May 23, 2022September 8, 2022 Gumpy Function

The Legend of Zelda: The Oracle of Seasons and Expanding Corridors (Part 1)

May 9, 2022April 26, 2023 Gumpy Function

A Guide to SGB Mode

April 25, 2022July 21, 2022 Gumpy Function

Development Workflow – Chapter 7: Color Theory

April 4, 2022April 3, 2022 Gumpy Function

Noobow and Experience Driven Game Design

March 31, 2022March 31, 2022 Gumpy Function

Creating A “Reward” Scene

March 24, 2022March 24, 2022 Gumpy Function

Wendy: Every Witch Way and Holistic Enemy Design

March 18, 2022July 21, 2022 Gumpy Function

Development Workflow – Chapter 6: Readability (Part 2)

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